As the audio director, you’ll work in collaboration with the creative team to define the artistic audio vision of the game’s soundscape, alien technology, and music to support and expand the ambitious gameplay and narrative goals of the game.

Excellent problem-solving and communication skills

  • Knowledge and understanding of composing thematic game music and audio

  • Able to create and implement the creation of strange and new interesting audio identities

  • Ability to manage your own time and work proactively

  • Able to adapt to new technologies and technical challenges


  • Experience of full game cycle development in a similar role

  • Experience of directing interactive audio experiences and music

  • Experience of recording production techniques

  • Experience as a musician or composer

We see this as a senior role. If you have experience of technically implementing audio in unity as well, that would be a bonus.


  • Work with our designers to absorb the thematic nature of the game

  • Experiment and create audio prototypes ready for technical implementation

  • Work with our artists and animators to give the characters and world an audio identity

  • Create a bespoke audio identity for a new alien species

  • Analyse, troubleshoot and solve audio related thematic challenges


  • Competitive salary

  • Work alongside a small friendly and flexible team

  • Opportunity to participate in an innovative new game

  • Located close to Guildford station

If you feel this job post describes you, feel free to email us your CV at